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WarCraft III is most well known not for any revolutionary game mechanics that it injected into the genre (multiple races and such were already introduced into the franchise by Blizzard's rock-paper-scissors-but-sometimes-paper-beats-scissors-and-rock-beats-paper formula in StarCraft), but for its memorable and compelling story, rich online community, and its incredibly flexible and intuitive world editor that enabled its continued relevancy in the ever-changing gaming industry. The first WC3 game is Reign of Chaos, and the expansion is The Frozen Throne.
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Every person who ever tried to tell someone about WarCraft III.Īs mentioned above, WarCraft III is an RTS by Blizzard that was released in 2002 as the sequel to WarCraft II, and is the predecessor to World of WarCraft in the franchise. The Customs: "It's not all LOAP and DOTA!"
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The World Editor: "What the hell are doodads?"ĥ. Otherwise: Welcome to the WarCraft III megathread, motherfucker!Ģ. If you want to skip over all of this and get right to participating in the Something Awful custom gaming experience that we hope will recreate those sweet nostalgic memories, scroll on down to the "So, Let's Play." section in the second portion of the thread to get started in the wonderful world of what WarCraft III has to offer you. But custom gaming in WarCraft III is so much more than memorizing recipes and raging at Brazilians. It's where AOS (Aeons of Strife) and DOTA came from and - by extension - where the origins of MOBAs as we know them today came from. So why should you be interested in playing WarCraft III when StarCraft II supposedly fulfills your RTS needs and World of WarCraft is the theoretical fount of all WarCraft goodness for those so inclined to that universe? Well, if you haven't played the campaign through at least once then that's reason enough, but more importantly to the interests of the goon community: Custom games.Īs we'll get into later on, custom gaming was is the lifeblood of the online community. WarCraft III was met with critical acclaim and widespread success, being one of the most reputable and well-renowned games of the genre for its "well-executed story, drum-tight gameplay, and long shelf life as a multiplayer title." WarCraft III is a gem in the gaming industry, not only for its great campaign and excellent game mechanics, but also because of the community that was built around it and its longevity due to that community's dedication and hard work. WarCraft III is the predecessor to World of WarCraft, and the events of WC3 segues directly into World of WarCraft's lore and universe. The Frozen Throne was released a year later, in July 2003. Reign of Chaos was released in July 2002, and was the sequel to the previous game in the WarCraft franchise, WarCraft II. WarCraft III is a real-time strategy (RTS) game by Blizzard Entertainment. "Kill white people and get paid for it? What's not to like?"